#ifndef HYPERCOM_H /* BEGIN hypercom library header */
#define HYPERCOM_H

#define h_addr h_addr_list[0]
#define PACKETF_MAX 1024

void die(const char *format, ...);
int buildtcp(const int bindport); /* generic make me a socket function */
int nwconnect(const char *addr, const int port);
int nwlisten(const int port);
int pprintf(int fd, const char *format, ...);
int pscanf(int fd, const char *format, ...);

/* 

 				 ___          ______	       Frobtech, Inc.
                /__/\     ___/_____/\          
                \  \ \   /         /\\
                 \  \ \_/__       /  \         "If you've got the job,
                 _\  \ \  /\_____/___ \         we've got the frob."
                // \__\/ /  \       /\ \
        _______//_______/    \     / _\/______
       /      / \       \    /    / /        /\
    __/      /   \       \  /    / /        / _\__
   / /      /     \_______\/    / /        / /   /\
  /_/______/___________________/ /________/ /___/  \
  \ \      \    ___________    \ \        \ \   \  /
   \_\      \  /          /\    \ \        \ \___\/
      \      \/          /  \    \ \        \  /
       \_____/          /    \    \ \________\/
            /__________/      \    \  /
            \   _____  \      /_____\/
             \ /    /\  \    / \  \ \
              /____/  \  \  /   \  \ \
              \    \  /___\/     \  \ \
               \____\/            \__\/


  -- /usr/games/fortune

*/
#endif /* END hypercom library */
